Traveller-digest     Tuesday, September 7 1999     Volume 1999 : Number 1071



(R)1996. Traveller is a registered trademark of FarFuture Enterprises.
All rights reserved.

The following topics are covered in this digest:

5FW: fleet #1?
RE: Photographing starship miniatures
Re: Photographing starship miniatures
Re: Titan Games Preview for (9/5/99)
Re Technology Demographics
Re: [www] Freelance Traveller Announcement
Re: meaning of GT (was "Cannons other than...)
Re: UpPorts(ish)
Re: Re Technology Demographics
Re: request for URLs with Traveller pictures
Re: Weight of Metal
Roger Sanger?
Re: Travart: Plantary maps.
Re: request for URLs with Traveller pictures
Backwaters (was Re: Jump Horizons of Stars)
Re: request for URLs with Traveller pictures
Re: request for URLs with Traveller pictures
Re: Roger Sanger?
Re: Inter species relationships
Re: Roger Sanger?
Re: Acceptable Battle Losses (was: Re: Safety of low berths)
Re: request for URLs with Traveller pictures
Re: Roger Sanger?
Re: THUDDD 10

----------------------------------------------------------------------

Date: Tue, 07 Sep 1999 13:47:26 -0600
From: Erwin Fritz <efritz@GLJA.com>
Subject: 5FW: fleet #1?

My PCs are currently on Dinom/Lanth, at the beginning of the Fifth Frontier War.
I was looking at the game 5FW, and noticed that the fleet disposition maps have
the Dinom region covered by a fleet numbered simply "1".

Does anyone know what fleet this is? I can't find references to it in the text
of the game.
- -- 
Erwin Fritz
Gilbert Laustsen Jung Associates Ltd.
http://www.glja.com

------------------------------

Date: Tue, 07 Sep 1999 15:59:12 -0400
From: Ian Ferguson <ian@vax2.concordia.ca>
Subject: RE: Photographing starship miniatures

Glenn Myers writes:
<snipped>
>I would like to photograph these miniatures and others and put them on
>my web page but I have little camera experience. I've got a point and
>shoot Olympus 105 zoom 35mm camera which gave me several out of focus,
>poorly framed shots. I can likely borrow a old manual Pentax 35mm
>chassis for a while if I need to.
>
>Has anybody out there done this before? It seems the new autofocus
>cameras don't do a very good job at closeups.

	I am no expert, but I have tried to take photos of miniatures
	before.  Poor framing is a symptom of taking close-up shots
	with any camera which is not a SLR (single lens reflex), 
	because the view-finder does not see exactly what the film 
	will "see."  This makes little difference at longer distances,
	but can be significant close up.  With a SLR (I have an old
	Pentax K1000: great camera), you look through the lens and see
	just what the film will be exposed to.  As for the focus, any
	lens will have a limit to how close it can focus, and "Macro" 
	lens' are built to focus very close.  I actually found that
	some of my best shots were slightly out of focus: it was less
	obvious that the miniature was just a miniature.

Peez

------------------------------

Date: Tue, 7 Sep 1999 16:18:00 -0400
From: "Sword Worlder" <swordworlder@clinic.net>
Subject: Re: Photographing starship miniatures

Camera AF systems (most) require at least one vertical or semi-vertical line
crossing the center focusing area.  So, brick wall good, painted wall bad -
checkered tablecloth good, white linen bedsheet bad.  Even horizontal lines
are no good for most P&S cameras.  Faces have nice vertical lines (noses,
ears, hair) and ents do, too.  Little ships may have fewer, I don't know.
You may also want to disable the flash and decrease the light.  A
fluorescent bulb and long shutter speed should give you good detail without
flare.

- -C

- ----- Original Message -----
From: Glenn Myers <glenn.myers@ansys.com>
> The starships where photographed indoors under halogen lights with the
> Brilliant Lances black hex maps as the background. I thought maybe the
> black background made it hard for the autofocus to work correctly.

------------------------------

Date: Tue, 7 Sep 1999 20:39:11 +0100
From: SD Mooney <dom@cybergoths.u-net.com>
Subject: Re: Titan Games Preview for (9/5/99)

Volker Greimann <volker@greimann.de> writes:
>><< <koff> _$41?!_ <koff>    >>
>At these prices, the Alien Encyclopedia becomes a GREAT deal at 250
>Deutschmarks..

It is a great price compared to buying the lot 2nd hand. UK prices are
between 15 and 25 pounds EACH, typically.

I got all eight + realms for 115 when I bought the encylopedia...

Dom

- ----------Dom Mooney---dom@cybergoths.u-net.com------------
                       MiB - Marines in Battledress
   "Protecting the Imperium from the Scum of the Galaxy"
Rob Prior's Mac software @ http://www.bits.org.uk/ 

------------------------------

Date: Tue, 7 Sep 1999 20:42:54 +0100
From: SD Mooney <dom@cybergoths.u-net.com>
Subject: Re Technology Demographics

 "William F. Hostman" <aramis@gci.net> writes:
>Everywhere: Newton MP 120, base ram, no PC cards (has slot), no modem...
>(Sigh)

Missed this...

Everywhere: PalmPilot Professional, PalmOS2.0x, 1Mb RAM

Severe new lust item: Apple PowerMac G4 500 MHz with Cinema LCD display...

Dom

- ----------Dom Mooney---dom@cybergoths.u-net.com------------
                       MiB - Marines in Battledress
   "Protecting the Imperium from the Scum of the Galaxy"
Rob Prior's Mac software @ http://www.bits.org.uk/ 

------------------------------

Date: Tue, 7 Sep 1999 20:57:54 +0100
From: SD Mooney <dom@cybergoths.u-net.com>
Subject: Re: [www] Freelance Traveller Announcement

Robert Prior <robert_prior@sympatico.ca> writes:

>>The ALT tag for the graphic should say this - will look into it on return
>>from GenCon Uk 99
>It might, but when all you see is the graphic...
>Mind you, I haven't been to the site for a while. You might have fixed it.

I heavily rebuilt the menubar into a table - the ALT tag does say Index...

Dom

- ----------Dom Mooney---dom@cybergoths.u-net.com------------
                       MiB - Marines in Battledress
   "Protecting the Imperium from the Scum of the Galaxy"
Rob Prior's Mac software @ http://www.bits.org.uk/ 

------------------------------

Date: Tue, 7 Sep 1999 21:30:32 +0100
From: SD Mooney <dom@cybergoths.u-net.com>
Subject: Re: meaning of GT (was "Cannons other than...)

"John Majer" <jsmage@earthlink.net> writes:
>GURPS
>is a haven for the people with expansive ideas, real wild ideas, and that is
>not terrilbly congruious with stogy Traveller folk who can talk about an
>OTU, which, as you said, is the best of all.  So perhaps I'm argueing that
>you'll never manage to coerce the GURPS rulebooks into the nuts and bolts
>kind of thing that we all know and love.

<snip>

>Hey, if this isn't the place for meaningless pontification, I don't know
>where it should be.

One of our BITS demonstrators at GenCon had a nightmare encounter - an RPGA
GURPS GM ruleslawyer . The demo was GT using GURPS lite and the ruleslawyer
decided to take apart his reffing and try and use rules from the Advanced
etc sections in GURPS BASIC. Personally, I'd have told him to shut up or go
and play his own game, but our man was much more diplomatic...

Anyway, this put me to thinking about gamers. People who play games with
established backgrounds (Traveller, Glorantha, etc) seem to worry less
about rules than the style of the game. People who play games in generic
systems (D&D to an extent, GURPS) sometimes seem to care more about the
rules. This is only natural, as in such systems the rules are the game,
whereas in Traveller etc. the setting is the game. All IMHO of course...

Dom

- ----------Dom Mooney---dom@cybergoths.u-net.com------------
                       MiB - Marines in Battledress
   "Protecting the Imperium from the Scum of the Galaxy"
Rob Prior's Mac software @ http://www.bits.org.uk/ 

------------------------------

Date: Tue, 7 Sep 1999 14:19:21 +0100
From: "Peter  Scarrott" <peter@myhelliconia.freeserve.co.uk>
Subject: Re: UpPorts(ish)

>From: "Eris Reddoch" <eris@pcola.gulf.net>
>Subject: UpPorts (was AKUS MOBY Update (was Ship Damage...Oh my!))
>ps.  Does anyone find these MTU posts useful?  I know they don't
>always match published sources, but I hope is some folks might be
>able to use (or spark off from) my ideas in their games.  When I
>post things like the above I hardly ever hear *any* comments.  If
>I'm just wasting everybody's bandwidth I guess I should just stop.

Don't stop, I find many of your posts interesting and thought provoking.
Whilst I don't use some of your ideas I do find many of them (and many
others posts) useful for spinning ideas off. As an example I have added your
comments about UpPorts to my players notes about Starports in general.  My
players are not Science Fiction fans generally and Traveller TNE is the only
Sci-Fi campaign any of them have ever played.

Peter
http://www.myhelliconia.freeserve.co.uk
peter@myhelliconia.freeserve.co.uk

IMTU: tc+ tm tn++ ru+ !3i+ c+ jt- au- ls ta- hi++ ith++ va+ as- so  zh+ vi-
      And life is harsh and rarely fair.

If 'everyone knows' X, then it ain't so, by at least 10 0000 to 1
  Lazarus Long, Time Enough For Love (By Robert.Heinlan)
- ----- Original Message -----

------------------------------

Date: Tue, 07 Sep 1999 14:14:59 -0700
From: Bruce Johnson <johnson@pharmacy.arizona.edu>
Subject: Re: Re Technology Demographics

Mee too: Everywhere, trusty, rusty ol' Newton MP100 (the 'Doonesbury'
model ;-) <sigh>, Newt OS 1.3, 2mb memory card, half the stuff I need to
remember in the world's on it.


SD Mooney wrote:
> 
>  "William F. Hostman" <aramis@gci.net> writes:
> >Everywhere: Newton MP 120, base ram, no PC cards (has slot), no modem...
> >(Sigh)
> 
> Missed this...
> 
> Everywhere: PalmPilot Professional, PalmOS2.0x, 1Mb RAM
- -- 
Bruce Johnson
University of Arizona
College of Pharmacy
Information Technology Group

------------------------------

Date: Tue, 07 Sep 1999 17:31:32 -0600
From: "David J. Golden" <goldendj@pcisys.net>
Subject: Re: request for URLs with Traveller pictures

At 02:32 AM 9/7/99 PST, you wrote:
>In mail you write:
>
>>         Actually, if I had a choice, I'd like to see artwork even
bigger
>> than 1024x800: my desktop is 1152x864 ...
>
>I run mine at 1280x1024.

	Sadly, I can't quite run mine that high. As it is I've noticed a
slightly annoying "throbbing" to my display, most apparent in the
lower right corner...
- -- ------------------------------------------------------------ --
   Dave Golden                  http://www.pcisys.net/~goldendj 

   Rome did not create a great empire by having meetings, they 
   did it by killing all those who opposed them.

------------------------------

Date: Tue, 07 Sep 1999 17:37:26 -0600
From: "David J. Golden" <goldendj@pcisys.net>
Subject: Re: Weight of Metal

At 06:34 PM 9/6/99 +0100, you wrote:
>>I am looking for the weights per cubic CM or inch for Steel,
>>Crystaliron,Superdense and Coherent Superdense. I know I seen the
figures
>>somewhere, but I can't remember where.
>>Thank you for your time.
>>Alan
>
>
>According to FFS1, densities for the above are 10, 15 and 15 tonnes per
>cubic metre, respectively.
>
>I can't remember how many inches in a metre to more than one sig fig, so I
>won't screw the numbers by posting a rough conversion.

	1in =25.4 mm
- -- ------------------------------------------------------------ --
   Dave Golden                  http://www.pcisys.net/~goldendj 

   Rome did not create a great empire by having meetings, they 
   did it by killing all those who opposed them.

------------------------------

Date: Tue, 07 Sep 1999 14:47:39 PDT
From: "Jim Moss" <jkmoss@hotmail.com>
Subject: Roger Sanger?

[This question came from something posted on the Traveller-Culture list.  I 
asked the same question there, but in case the answer is better found 
here...]

I apologise for my ignorance of something which is obviously sensitive, but 
all the Internet references I could find to Roger Sanger do not explain the 
vilification directed at him.  The TML FAQ and other sources (including MWM) 
sound very carefully polite in talking about his holding the DGP, Seeker, 
and FASA copyrights, but no source explains what's going on to cause anger.  
What's up?

If he holds all three sets of copyrights, why are only the first off-limits 
to SJG?  If it's just that there's no Canon coming out of Seeker, what about 
FASA?

Sorry for asking, but I've found no source to answer my question.

Thanks,

Jim Moss


=============================================
>While I won't disagree, I've got to point out that DGP (V&V) has,
>for all intents and purposes, been de-authorized as canonical,
>mostly to avoid any potential problems in dealing with R***r
>S****r <spit>.

______________________________________________________
Get Your Private, Free Email at http://www.hotmail.com

------------------------------

Date: Tue, 07 Sep 1999 14:55:15 -0700
From: "Benyamene' ZeAbe' Akella" <xrp@sierratel.com>
Subject: Re: Travart: Plantary maps.

> A calculator
> that adds up Hydro% on a texture map for 3d sphere.

Ever try http://www.lysator.liu.se/~johol/fwmg/fwmg.html ? Very nice world
generator.  It seems to get a lot of traffic, so you may occasionally get
"The Server is either unavailable or too busy. Please try again later.", as
I just got. But when it's accessible, it's great.
////////////////////////////////////////
Akella 0609 C654474-6 S kk+ hi++ as+ va+ dr+ da+ so@ zh- vi++  A523
IMTU tc++ ?t4 ru@ 3i+(-) c+ jt au@ st- ls+ pi+ ta@ he+

------------------------------

Date: Tue, 7 Sep 1999 18:02:26 -0400
From: "Jory Earl" <j-man@iname.com>
Subject: Re: request for URLs with Traveller pictures

>Sadly, I can't quite run mine that high. As it is I've noticed a
>slightly annoying "throbbing" to my display, most apparent in the
>lower right corner...

Then I suggest you keep doing what your intuition tells you..I'm not
entirely sure, but I think running refresh rates high enough to cause image
distortion/flicker in your monitor for long periods of time may ruin it.  I
am not a monitor tech though so I do not know for sure.

___________________________________________________________
 J-Man
 ICQ# 2843475
 New Hampshire - U.S.A.
 Email : j-man@iname.com
 Home Page : http://www.geocities.com/~jman037/
___________________________________________________________

------------------------------

Date: Tue, 7 Sep 1999 18:16:13 -0400
From: Thad Coons <Sapience@compuserve.com>
Subject: Backwaters (was Re: Jump Horizons of Stars)

Eris Reddoch wrote: 

>Which means you pass through Red Giant systems, but hardly ever
>have traffic going to a world in the habitable zone.  This makes
>any such world a good candidate for a *serious* backwater or
>unexplored world even in a fairly well settled region. 

I recently acquired Far Trader, among other reasons so that I
could plot trade routes, and tried it out on Sylea's subsector as
given in M:0. (Does anyone have subsector names for Core sector?)
For the individual links between worlds, I got:

MAJOR
(upper thousands to millions of Dtons/wk, 
(10 Kdton+ large freighter)
     2118 Sylea-2218 Shaaak
     2118 Sylea-2016 Zuarkri
     2115 Zimiin-2016 Zuarkri
FEEDER
(lower thousands of Dtons per week
(1 Kdton + medium freighters)
     2118 Sylea-2318 Kuunen Ish
     2218 Shaaak-2318 Kuunen Ish
     2115 Zimiin-1916 Irurk
     2016 Zuarkri-1916 Irurk
     2318 Kuunen Ish-2316 Idmum
     2314 Laairer-2312 Giikala
MINOR
(hundreds to low thousands of Dtons per week)
(Under 1 000 Dton freighters)
     2118 Sylea-1918 Irmap Muu
     2218 Shaaak-2319 Ase
     2218 Shaaak-2319 Ipduu In
     2115 Zimiin-2316 Idmum
     2115 Zimiin-2314 Laairer
     2016 Zuarkri-2014 Bala
     2316 Idmum-2314 Laairer
     2312 Giikala-2211 Gid
     2014 Bala-1813 Gaadvlu Ki
     1813 Gaadvlu Ki-1812 Khiidkar

   These results are IMTU with routes strictly limited to Jump-2
at most, and without the effects of neigboring sectors. Since the
mains are frequently interrupted by unpopulated worlds or deserts
without gas giants, and the best markets for a given world in
this region are most often off the main, most freighters are Jump
2.
    For an especially glaring contrast, two of Sylea's immediate
neighbors are Shaaak, the other high population world in the
subsector, and Kain, population about 800 and TL 4. The Sylea-
Shaaak route has a pair of 100+ kdton superfreighters; one or the
other is in port almost weekly, and there are several smaller but
still large freighters as well. Kain sees one free trader in two
months more often than two of them in one month. 
     Of the 42 worlds in the subsector, only a 17 have regularly
scheduled service at all. The remainder are places that few
starships visit because there are no facilities to speak of, and
there are no facilities to speak of because so few people ever go
there. It doesn't need a gas giant to create a backwater: just
having a low TL and population and being a parsec away from the main routes
can isolate you quite nicely.
     With changes in population, starport class, and tech level,
there will certainly be changes in this pattern, but these will
usually require on the order of decades to take effect.

 

------------------------------

Date: Tue, 07 Sep 1999 15:24:27 -0700
From: "Benyamene' ZeAbe' Akella" <xrp@sierratel.com>
Subject: Re: request for URLs with Traveller pictures

> Why would you think that?
> 
> (Serious question, not sarcasm.)

Oh, worry not, I am not all that touchy. You were asking nice.
>
> Traveller is, at heart, a paper-and-pencil game. In fact, other than
> Jesse's artwork there's little out for Traveller that would require a
> high-end computer.

I wasn't so much thinking about the artwork, other than as an indication of
the /size/ folks were viewing the Web at. And the size of their desktop. And
I thought since the texture of Traveller, even though it is paper & pencil,
is tech oriented enough I would expect most players to be technophiles. And
thus likely to buy computer stuff, and to keep it somewhat updated. Yeah,
your computer is a 5 year old model, but it is a Mac. Lower turn-over rate.
More like a pet than an appliance to some. Like the way I felt about my
dirt-bike and my older Mac. The desktop size also relates to whether one can
use "frames" in html, and still give plenty of room on the pages, even if
your menu and pages are all basic text and tables, minus any graphics. I
also would like to strip out the pics and diagrams from my pages and have
them linked with a target to a dedicated picture frame, but this takes
deskspace. So I am wondering more about desktop size than speed of CPU,
platform, OS, etc. Well, and if most folks can use frames. Otherwise, should
I have explanatory pics and diagrams popup in pre-sized windows? I hate
going to a 100x200 pixel map and back while reading a history or something.
////////////////////////////////////////
Akella 0609 C654474-6 S kk+ hi++ as+ va+ dr+ da+ so@ zh- vi++  A523
IMTU tc++ ?t4 ru@ 3i+(-) c+ jt au@ st- ls+ pi+ ta@ he+

------------------------------

Date: Tue, 07 Sep 1999 15:34:51 -0700
From: "Benyamene' ZeAbe' Akella" <xrp@sierratel.com>
Subject: Re: request for URLs with Traveller pictures

> Well, if you're going to start collecting the demographics ;)

I was looking more for desktop /size/ though, Jesse, and you're cheating
anyway. You are *making* major product for all us fans, I know *you* have
badass equipment. I'll bet those twenty-one inches hold a whole lotta
pixels.
////////////////////////////////////////
Akella 0609 C654474-6 S kk+ hi++ as+ va+ dr+ da+ so@ zh- vi++  A523
IMTU tc++ ?t4 ru@ 3i+(-) c+ jt au@ st- ls+ pi+ ta@ he+

------------------------------

Date: Mon, 06 Sep 1999 15:52:53 -0700
From: Jerry Paul Sanders <timmon@primenet.com>
Subject: Re: Roger Sanger?

At 02:47 PM 9/7/99 -0700, you wrote:
>I apologise for my ignorance of something which is obviously sensitive, but 
>all the Internet references I could find to Roger Sanger do not explain the 
>vilification directed at him.  The TML FAQ and other sources (including MWM) 
>sound very carefully polite in talking about his holding the DGP, Seeker, 
>and FASA copyrights, but no source explains what's going on to cause anger.  
>What's up?

Roger's ownership of the DGP material is widely known (and is largely my
own fault - I assisted in putting him in contact with Joe Fugate before I
knew him well - but who could have foreseen the results? I know I certainly
didn't). His ownership of the Seeker and FASA material was - last I knew -
speculative. I can confirm he was attempting to buy the rights to their
Traveller material, but don't know if he was ultimately successful or not.
After the DGP fiasco, I refused to assist him further when he contacted me
about the later two companies and have not heard from him since (besides
Seeker and FASA, he was also interested  in buying the Keith manuscripts,
which strongly influenced my to purchase of them to avoid their falling
into the Sanger Black-Hole).

As for the reasons for his reputation, that is based, for the most part, on
rumor, and seems to revolve around his unrealistic sense of what the DGP
material is worth in his negotiations with Marc.

Ever ready to further muddy the waters.... :)

Paul

------------------------------

Date: Tue, 07 Sep 1999 15:52:54 -0700
From: "Benyamene' ZeAbe' Akella" <xrp@sierratel.com>
Subject: Re: Inter species relationships

> Perhaps Klingons shed teeth like sharks?  Makes sense for a predator, since
> they'd lose them on a fairly regular basis.

Maybe IMSTU, now at least. OSTU? I doubt they are that creative, and it is a
rather drastic characteristic. Maybe if it is less frequent. I question
whether it makes sense for them to grow that way at all, though. the surface
is not smooth or evenly rough. They look like yelow/white shale.
BTW: Thanks for the idea!
////////////////////////////////////////
Akella 0609 C654474-6 S kk+ hi++ as+ va+ dr+ da+ so@ zh- vi++  A523
IMTU tc++ ?t4 ru@ 3i+(-) c+ jt au@ st- ls+ pi+ ta@ he+

------------------------------

Date: Tue, 7 Sep 1999 23:37:15 +0100
From: Mark Watson <markw@antares.demon.co.uk>
Subject: Re: Roger Sanger?

On Tue, 07 Sep 1999, Jim Moss wrote:

>I apologise for my ignorance of something which is obviously sensitive, but 
>all the Internet references I could find to Roger Sanger do not explain the 
>vilification directed at him.  The TML FAQ and other sources (including MWM) 
>sound very carefully polite in talking about his holding the DGP, Seeker, 
>and FASA copyrights, but no source explains what's going on to cause anger.  
>What's up?
>
>If he holds all three sets of copyrights, why are only the first off-limits 
>to SJG?  If it's just that there's no Canon coming out of Seeker, what about 
>FASA?
>
I'm not entirely sure what copyrights Roger actually holds, I've also been told
he holds 2300AD, acquired via a different route (since it was a chadwick rather
than mwm property). So alot of this is rumor.

If he does hold FASA then there is a bunch of canon associated with that,
mainly for the Far Frontiers sector - I'm not aware of Far Frontiers ever
having been decanonised in the same way that the JG and Paranoia Press stuff
was (for that matter I don't think G1's Theta Borealis was decanonised either
but it's surely not canon). Also FASA took over High Passage, which generated
much of the Old Expanses canon, and published two issues of Far Traveller,
which contained Reavers Deep data.

As for Seeker - I dunno. The Deck Plans haven't anything new in them, unless
we're concerned at maintaining the seating arrangements. The bibliography at
downport.com implies that they reprinted the Marischal folios, which include
some stuff on the Deep, but not much.

And as for the vilification, well. On one hand he is the legitimate copyright
holder and as such that has to be respected. On the other, all negotiations
between MWM (and SJG) and Roger have (reportedly, and I emphasise that word)
broken down due to his excessive demands. Nobody's ever actually
publicly detailed those demands to my knowledge. However given the importance
and quality of the DGP contribution to Traveller there is some degree of
bitterness about this, since the net result is that it is very difficult to
take forward the DGP material as part of published canon without triggering the
opportunity for litigation.

Plus the stuff that DGP owned cannot be reprinted, since their license has
expired, and any partworks which Roger claimed to have acquired as part of the
deal will not see the light of day.

The other thing you'll regularly hear is that DGP still owes alot of
contributors money, although whether these debts were inherited from the Fugate
regime or generated after the licenses changed hands is not clear to me.

- --
Mark Watson, markw@antares.demon.co.uk

------------------------------

Date: Wed, 8 Sep 1999 11:11:33 +1200
From: rboleyn@paradise.net.nz
Subject: Re: Acceptable Battle Losses (was: Re: Safety of low berths)

On 6 Sep 99, at 18:23, Nick Bradbeer wrote:

> (Incidentally, wasn't there a late-war Lancaster variant with a belly
> turret? I seem to remember seeing that once.)

Not that I know of, but the Pathfinders had Lanc's with the forward 
and mid-upper turrets taken off for extra speed and altitude. Given 
that these guns were effectively useless at night it's odd that the 
British didn't make this standard, as the Ju88's and  Bf110's 
(especially) were not much faster once all the radars and passive 
receivers, etc were installed.


- --
Rupert Boleyn <paradise.net.nz>
Wellington, New Zealand

A pessimist is an optimist with a sense of history.

------------------------------

Date: Wed, 8 Sep 1999 11:11:32 +1200
From: rboleyn@paradise.net.nz
Subject: Re: request for URLs with Traveller pictures

On 7 Sep 99, at 17:31, David J. Golden wrote:

> At 02:32 AM 9/7/99 PST, you wrote:
> >In mail you write:
> >
> >>         Actually, if I had a choice, I'd like to see artwork even
> bigger
> >> than 1024x800: my desktop is 1152x864 ...
> >
> >I run mine at 1280x1024.
> 
> 	Sadly, I can't quite run mine that high. As it is I've noticed a
> slightly annoying "throbbing" to my display, most apparent in the
> lower right corner...

As an experiment I ran mine up at 1280x1024 and it's not worth it - I 
can't get better than a 60Hz refresh rate at over 1024x768, and my 
video card doesn't have enough ram for more than 256 colours, 
anyway. I suppose that's what you get with 3 year old hardware.

Right now my dream machine would be just about anything with a 
nice big monitor, with a decent scanner and a good laser printer 
attached.


- --
Rupert Boleyn <paradise.net.nz>
Wellington, New Zealand

A pessimist is an optimist with a sense of history.

------------------------------

Date: Tue, 07 Sep 1999 17:23:29 -0600
From: "David J. Golden" <goldendj@pcisys.net>
Subject: Re: Roger Sanger?

At 02:47 PM 9/7/99 PDT, you wrote:
>[This question came from something posted on the Traveller-Culture
list.  I 
>asked the same question there, but in case the answer is better
found 
>here...]
>
>I apologise for my ignorance of something which is obviously
sensitive, but 
>all the Internet references I could find to Roger Sanger do not
explain the 
>vilification directed at him.  The TML FAQ and other sources
(including MWM) 
>sound very carefully polite in talking about his holding the DGP,
Seeker, 
>and FASA copyrights, but no source explains what's going on to cause
anger.  
>What's up?
>
>If he holds all three sets of copyrights, why are only the first
off-limits 
>to SJG?  If it's just that there's no Canon coming out of Seeker,
what about 
>FASA?

	- DGP work remains canon (mostly?)
	- DGP's license from GDW explicitly granted GDW the right to use the
ideas and concepts expressed in DGP's products, but not the exact
wording. All the information is fair game, but cannot be copied
verbatim.
	- Roger Sanger purchased DGP when they went under, and is apparently
quite unreasonable (demanding ludicrous amounts of money) for the
reuse of the DGP material. Note that this is just the actual material
itself, not the ideas which GDW (and hence Marc Miller) have the
right to reuse.
	- However, that right to reuse the contents apparently does NOT
allow GDW/now MWM to transfer that right to another party ... hence
all DGP material is verboten for GURPS Traveller and SJG, possibly
because of the afore-mentioned ludicrous demands for license fees.

	The disgust is because RS is perceived as sitting troll-like on a
hoard of generally high-grade Traveller material, unwilling to share
with anybody.
- -- ------------------------------------------------------------ --
   Dave Golden                  http://www.pcisys.net/~goldendj 

   Rome did not create a great empire by having meetings, they 
   did it by killing all those who opposed them.

------------------------------

Date: Tue, 07 Sep 1999 17:51:06
From: "Douglas E. Berry" <gridlore@pop.mindspring.com>
Subject: Re: THUDDD 10

At 12:12 PM 9/7/1999 -0700, you wrote:

>Specifications:

TL max?
- -- 

Douglas E. Berry       gridlore@mindspring.com
http://gridlore.home.mindspring.com/index.html

------------------------------

End of Traveller-digest V1999 #1071
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